AI Agents Built a Working C Compiler at Anthropic

Oliver Grant

February 10, 2026

C Compiler

i remember reading the first internal notes about this experiment and feeling a quiet jolt rather than shock. There was no dramatic claim that artificial intelligence had replaced programmers. Instead, there was a careful description of what happened when 16 AI agents were given a clear goal, strict constraints, and the freedom to work in parallel. They built a C compiler from scratch, and it worked.

In the first hundred words, the significance becomes clear. A C compiler is not a demo app or a weekend project. It is foundational infrastructure, the kind of software that operating systems, databases, and entire economies quietly depend on. The Anthropic experiment showed that autonomous AI agents could coordinate well enough to produce such a system without internet access or human-written code.

Over two weeks, nearly 2,000 AI coding sessions produced a Rust-based compiler with roughly 100,000 lines of code. It could compile the Linux 6.9 kernel and build major real-world projects like PostgreSQL and Redis. At the same time, it struggled with optimization, scale, and architectural polish, exposing the limits of current AI-driven development.

This article explains what the AI-built compiler achieved, how it was built, where it fell short, and why the experiment matters far beyond compilers. The story is less about replacing engineers and more about redefining what software teams might look like in the near future.

Background and Motivation

i tend to approach AI claims cautiously, especially those involving software engineering. Compiler development has long been considered a proving ground for technical maturity. It demands formal reasoning, careful handling of edge cases, and relentless testing. That is precisely why Anthropic researcher Nicholas Carlini chose it as an experiment.

The motivation was not commercial. The goal was to stress-test the idea of agent teams. Could multiple instances of the same AI model divide work, avoid conflicts, and converge on a coherent system without human coordination? A compiler offered a well-defined specification and a wealth of existing tests, making success and failure unambiguous.

Crucially, the agents were denied internet access. They could not look up documentation, copy existing code, or search for answers. Everything they learned came from writing code, running tests, and comparing outputs against known-good tools like GCC. This constraint turned the project into a controlled experiment rather than a disguised form of code retrieval.

Read: Motlbook and the Rise of AI-Only Social Networks

How the Multi-Agent System Worked

i like to think of the setup as a stripped-down engineering office populated entirely by machines. Each of the 16 agents ran in its own Docker container. They shared a Git repository and a simple locking system that let an agent claim responsibility for a task.

One agent might lock the parser module, another the code generator for ARM, another the test harness. There was no chat room, no design meeting, and no manager agent overseeing the whole system. Coordination happened indirectly through commits, diffs, and failing builds.

This structure mattered because it mirrored real-world workflows. Version control became the medium of communication. Conflicts appeared as merge issues. Mistakes surfaced as test failures. Over time, the agents learned to make smaller, safer changes because large rewrites tended to break unrelated components.

The absence of direct coordination also revealed a weakness. When architectural decisions were needed, no agent had the authority or global understanding to enforce them. That limitation would later define the project’s ceiling.

The Compiler Architecture

i was struck by how conventional the resulting architecture looked. The compiler followed a familiar pipeline: lexical analysis, parsing, semantic checks, and code generation. There was no exotic AI-designed structure, just a straightforward implementation written in Rust.

The frontend handled a substantial subset of C99. It tokenized input, built abstract syntax trees, and performed basic type checking. The middle layers resolved symbols and prepared data structures for code generation. The backend emitted assembly for x86, ARM, and RISC-V.

Testing was woven throughout the system. Every stage fed into automated harnesses that compared behavior against GCC. When a difference appeared, the agents treated it as a bug unless the behavior was clearly undefined by the C standard.

Core Components Overview

ComponentPurposeNotes
Lexer and ParserRead and structure C sourceHandles most C99 syntax
Semantic AnalysisType and symbol resolutionConservative, avoids undefined behavior
Code GenerationEmit assemblySupports x86, ARM, RISC-V
ToolingBuild and test automationHeavy reliance on GCC oracles

What the Compiler Achieved

i do not want to oversell the results, but they are genuinely impressive. The compiler successfully built a bootable Linux 6.9 kernel on three major architectures. That alone would have been unthinkable for an autonomous system just a few years ago.

Beyond the kernel, the compiler built large, complex projects. SQLite, PostgreSQL, Redis, FFmpeg, QEMU, and even Doom all compiled and ran. These projects stress different parts of the language and toolchain, from pointer-heavy code to aggressive macro usage.

The compiler also passed roughly 99 percent of GCC’s torture tests. These tests are designed to expose subtle miscompilations, not just crashes. Passing them suggests a level of semantic correctness that goes far beyond superficial success.

At the same time, the compiler relied on workarounds. For 16-bit x86 real-mode code, it deferred to GCC. Its assembler and linker were incomplete enough that demonstrations often substituted GNU tools. These compromises matter when evaluating how close the system is to production readiness.

Performance and Optimization Limits

i noticed quickly that performance was where the illusion of parity broke down. Even with all available optimizations enabled, the AI-built compiler produced code that ran significantly slower than code from GCC.

On average, programs compiled with CCC ran about 2.7 times slower than those compiled with optimized GCC. In some cases, they were slower than unoptimized GCC output. The reasons were not mysterious. Entire classes of optimizations were missing.

There was no sophisticated register allocation, no graph coloring, no dead code elimination, no loop unrolling, and no peephole optimizations. The generated assembly was verbose, often with three times as many instructions as necessary. Read-only data sections were bloated, and constants were duplicated rather than pooled.

These are not easy features to add incrementally. They require global reasoning about control flow and data lifetimes, exactly the kind of reasoning the agents struggled with once the codebase grew large.

CCC vs GCC at a Glance

AspectCCCGCC
Optimization QualityLow to moderateVery high
Assembly DensityVerboseCompact
Toolchain CompletenessPartialComplete
MaturityExperimentalDecades old

The Scaling Ceiling

i found the most interesting part of the experiment to be where it failed. Around 100,000 lines of code, progress slowed dramatically. New features often broke existing functionality, and fixes for one bug introduced others elsewhere.

Without a human architect to refactor and simplify, the system accumulated complexity. Agents optimized locally, not globally. There was no shared mental model of the compiler as a whole, only passing tests as a guide.

This ceiling is important. It suggests that current AI agents excel at well-scoped tasks with clear feedback but struggle with long-term coherence. The compiler did not collapse, but it stopped improving meaningfully without human intervention.

Insights From the Experiment

i see three lessons emerging clearly. The first is the importance of tests. High-quality, adversarial test suites allowed the agents to self-correct without understanding the underlying theory in human terms.

The second lesson is parallelism. Multiple agents attempting fixes simultaneously explored a wider solution space than a single agent could. When one approach failed, another often succeeded.

The third lesson is specialization. Assigning agents roles such as code review, infrastructure, or optimization improved outcomes. Even among identical models, role framing mattered.

Could AI Agents Build a Web Browser

i have been asked repeatedly whether this approach could build something even larger, like a web browser. In principle, the answer is yes. Browsers are modular. Parsing, layout, JavaScript execution, networking, and rendering could each be assigned to different agents.

In practice, the challenges multiply. Browsers depend on evolving standards, complex graphics APIs, and constant security hardening. Without internet access, agents would struggle to track specifications or respond to vulnerabilities.

The scale alone would be daunting. Modern browsers run into millions of lines of code. The compiler experiment suggests that without better orchestration or human oversight, AI-only teams would hit a wall long before that.

Why This Matters Beyond Compilers

i do not see this experiment as a threat to programmers. Instead, it feels like a preview of a different workflow. Humans define goals, constraints, and tests. AI agents fill in large portions of implementation.

In domains where correctness can be mechanically verified, this approach could dramatically accelerate development. In domains driven by user experience, security, or ethics, human judgment remains central.

The compiler built by AI agents is not a product. It is evidence that the boundary between tool and collaborator is shifting.

Takeaways

  • AI agents can autonomously build complex infrastructure with strong testing support.
  • Compilers are especially suitable because correctness is measurable.
  • Parallel agent workflows amplify problem-solving capacity.
  • Performance optimization remains a major weakness.
  • Codebases hit a coherence ceiling without human oversight.
  • Future workflows are likely to be hybrid rather than fully autonomous.

Conclusion

i come away from this story neither alarmed nor reassured, but informed. The Anthropic compiler experiment shows that autonomous software creation is no longer hypothetical. It is real, measurable, and already capable of surprising feats.

At the same time, it reinforces the value of human judgment. The system could follow tests, but it could not decide what to build next or how to simplify itself. Those decisions still require context, experience, and values that machines do not possess.

What changes is the balance of effort. The most time-consuming parts of software development may increasingly be handled by machines, leaving humans to focus on architecture, intent, and responsibility. The compiler built in two weeks is not the end of an era. It is the beginning of a new one.

FAQs

What was the goal of the Anthropic experiment
The goal was to test whether multiple AI agents could autonomously build a complex system, using a C compiler as a proving ground.

Did humans write any of the compiler code
No. Humans set up the environment and goals, but the AI agents wrote the code themselves.

Why was internet access disabled
To ensure the agents relied on reasoning and testing rather than copying existing solutions.

Is the compiler ready for production use
No. It is experimental, slower than GCC, and missing important features.

What does this mean for software developers
It suggests a future where developers work alongside AI agents, focusing more on design and validation.

Leave a Comment